Fully destructible caverns
Carve tunnels through rock, reshape the battlefield, and open new paths while enemies adapt to the terrain you leave behind.
A top-down rogue-like shooter blended with base-building and tower-defense. Explore procedurally generated, fully destructible caverns — dig tunnels, build your base, and mine the precious Lumen on the 2Dynamic Engine.
Carve tunnels through rock, reshape the battlefield, and open new paths while enemies adapt to the terrain you leave behind.
Light is a resource and a weapon. Illuminate dark chambers, reveal threats, and use the 2Dynamic Engine lighting model to stay alive.
Fortify your outpost, place defenses, and hold the line between mining runs in a rogue-like loop built for replay.